Gifts for role-playing fans
Paris bei Nacht, die Zinkdächer glänzen im Laternenlicht, und irgendwo da oben huscht eine Silhouette über den First. Seit Arsène Lupin, dem Gentle...
View full detailsHawkins, 1986: Eddie Munson steht auf dem Tisch der Cafeteria und wirbt lautstark für den Hellfire Club, die Rollenspielrunde der Highschool. Die h...
View full detailsAt Ollivander's in Diagon Alley the narrow boxes are stacked all the way to the ceiling, and the old man says the line that explains half the wizar...
View full detailsIn the 41st millennium order is everything, and nobody takes that as seriously as the Ultramarines. The Thirteenth Legion of Macragge marches by th...
View full detailsIn Middle-earth every great journey starts with light luggage. Frodo leaves the Shire with little more than a backpack and one very dangerous piece...
View full detailsWhen the Dungeon Master gleefully places a dragon miniature on the map in Dungeons & Dragons, the table goes very quiet. In the world's oldest ...
View full detailsIn Aetherdrift, the 2025 Magic set, spells aren't cast to rule but to win: drivers from different worlds compete in an insane race across the Multi...
View full detailsAnyone building a tournament deck in Magic thinks in fours: no more than four copies of any card may go into a deck, and exactly those four are cal...
View full detailsWhat the library is to wizards, the archive is to card collectors: this is where the treasures are kept, where you look things up before the next t...
View full detailsAlmost every collection starts in a shoebox under the bed. At some point there are a few hundred cards jumbled up in there, and the one rare card y...
View full detailsEvery collector knows this moment: the shoebox under the bed is overflowing, and somewhere right at the bottom lies the one card you need for your ...
View full detailsEvery planeswalker has an unmistakable face: Liliana with her glowing violet gaze, Jace under his blue hood, Tezzeret with his shock of white hair....
View full detailsEvery collector knows the moment when a favourite card slips out of the pile, glides under the table and turns up again with a crease. Only one thi...
View full detailsIf you play Commander, you know the problem: a hundred-card deck doesn't fit in a normal deck box, and as soon as the second deck, the dice and the...
View full detailsIf you have ever set off to game night with two decks, you know the drill: the tournament deck in one box, the Commander deck in another, the dice ...
View full detailsMagic has five colours, and each one stands for an attitude: white for order, blue for knowledge, black for ambition, red for passion, green for na...
View full detailsA good playmat is like a favourite shirt: it has seen plenty of tournaments, and every crease in it hurts a little. Even so, on the way to game nig...
View full detailsTournament night with your local gaming group: your deck is in one trouser pocket, your dice are rattling in the other, and your life counter has v...
View full detailsIn Magic, each card may appear no more than four times in a deck, basic lands aside. That is why the community calls four identical copies a playse...
View full detailsIn Magic, a playset means four copies of the same card, the most a deck may contain. Anyone who builds seriously therefore likes to collect four of...
View full detailsSixty cards, fifteen in the sideboard, plus a handful of dice and counters: that is all a classic tournament deck needs. A huge box for a hundred c...
View full detailsOn Ravnica, the city plane of Magic: The Gathering, ten guilds hold sway, each with its own colour pair and its own leader: the law-keepers of the ...
View full detailsEvery collection knows this moment: the shoebox full of cards is full, your favourites are lying somewhere between bad buys, and the one card you n...
View full detailsThe rattlesnake this box is named after moves sideways across the desert sand, and its namesake opens exactly the same way: to the side instead of ...
View full detailsA samurai cared for his katana with the utmost devotion, because the blade was both protection and honour. Something similar applies to card player...
View full detailsSome players love lavish artwork on their playmat. Others just want a calm surface where their cards take centre stage. What matters most to them i...
View full detailsMagic: The Gathering reinvents itself several times a year. Every set takes players to a different world, sometimes to a race across the Multiverse...
View full detailsAnyone who has ever played a round of Commander knows: the deck is only the beginning. Then come tokens, dice as counters, the note with the life t...
View full detailsAnyone who has ever played a match on a bare wooden table knows the problem: cards are hard to pick up, sleeves slide around, and somewhere there's...
View full detailsEvery collector knows the moment: the shoebox phase is over, the cards are piling up in rubber bands, and somewhere in between lies a rare card tha...
View full detailsCommander, also known as EDH, is the most popular multiplayer format in Magic: every deck consists of exactly 100 cards, each of them only once, le...
View full detailsIn Magic, each of the five colours has its own character, and things only get exciting when two of them work together. Red and white stand for the ...
View full detailsEvery collection starts with a single deck. Then a second one comes along, a Commander deck for game night, a few favourite cards in rigid sleeves,...
View full detailsFor trading cards, the trip to game night is a true hero's journey: squashed in a backpack between a water bottle and a sandwich, always in danger ...
View full detailsMagic thrives on its worlds. With Edge of Eternities, the game moved into the vastness of space, to the edge of a star system full of secrets, wher...
View full detailsFour is a magic number in Magic: no more than four copies of any card may go into a deck. Serious deck builders therefore collect in playsets, alwa...
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